Closed dpggit closed 4 years ago
Hi dpggit, Thanks for your response, we will fix it and update in the next patch. Before that, you could replace the rendering mode judgment with "XRSettings.stereoRenderingMode" in both ViveFoveatedRendering.cs and ViveFoveatedVisualizer.cs.
Hi, having the exact same problem! Where exactly would we be replacing the rendering mode judgment? Can't find it for the life of me.
It gives errors when making the build using Unity 2018.2.11
Gives several errors like this : Assets\ViveFoveatedRendering\Scripts\ViveFoveatedVisualizer.cs(94,17): error CS0234: The type or namespace name 'PlayerSettings' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)