ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Using VIU with WaveVR 3.1.1 beta #143

Closed rikkuporta closed 4 years ago

rikkuporta commented 4 years ago

Is there a possibility to use the new WaveVR SDk, like a VIU preview or beta for it? There is an error is WaveVRModule:641 if (!WaveVR.Instance.isSimulatorOn || WaveVR_Utils.WVR_GetDegreeOfFreedom_S() == (int)WVR_NumDoF.WVR_NumDoF_6DoF) { return; } where isSimulatorOn and WVR_GetDegreeOfFreedom_S() are not available anymore

chengnay commented 4 years ago

@rikkuporta What's the version of VIU you are using? Did you try using the one in GitHub?

rikkuporta commented 4 years ago

Thanks, it is working with the Version from Github ('ve been using the one from the Asset Store)

chengnay commented 4 years ago

@rikkuporta We will be updating the version on Asset Store soon. Sorry for the inconvenience.