ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Add version checks for blend weights vs skin weights #147

Closed unoctium1 closed 4 years ago

unoctium1 commented 4 years ago

Attempt to fix #146. Unity 2019 replaces quality settings "blend weights" property with "skin weights". Using code as is throws a recurring null reference exception when targeting oculus android.