ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Is the ViveInputUtility support VIVE Tracker without the HMD? #168

Open wangwenfeng0 opened 4 years ago

wangwenfeng0 commented 4 years ago

I want to use the htc base station to locate the vive tracker without the HMD. How could I use the viveInputUtility to make it work?

chengnay commented 4 years ago

@wangwenfeng0 I will need time to test this part, get back to you ASAP.

chengnay commented 4 years ago

@wangwenfeng0 Currently, VIU does not support VIVE Tracker without HMD connected. Even with the SteamVR tweak, tracker position is not recognized in Unity scene. It might take some time to integrate this to VIU.

wangwenfeng0 commented 4 years ago

Thank you for your reply. Please tell me if you have good news about the VIU.

------------------ 原始邮件 ------------------ 发件人: "ChengNan Yang"<notifications@github.com>; 发送时间: 2020年2月3日(星期一) 下午5:34 收件人: "ViveSoftware/ViveInputUtility-Unity"<ViveInputUtility-Unity@noreply.github.com>; 抄送: "王文锋"<1066395480@qq.com>;"Mention"<mention@noreply.github.com>; 主题: Re: [ViveSoftware/ViveInputUtility-Unity] Is the ViveInputUtility support VIVE Tracker without the HMD? (#168)

@wangwenfeng0 Currently, VIU does not support VIVE Tracker without HMD connected. Even with the SteamVR tweak, tracker position is not recognized in Unity scene. It might take some time to integrate this to VIU.

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chengnay commented 4 years ago

@wangwenfeng0 Sorry, I made a mistake. My tracker's firmware was not updated and cannot get any tracking. After I update my tracker's firmware and it is working. Currently, VIU can detect VIVE Trackers without HMD connected. By following the SteamVR tweak, you need to modify two default.vrsettings file and restart SteamVR. In VIU example scene, you can see the tracker is moving in the scene.

wangwenfeng0 commented 4 years ago

OK, I will try it later, thank you.

------------------ 原始邮件 ------------------ 发件人: "ChengNan Yang"<notifications@github.com>; 发送时间: 2020年2月3日(星期一) 晚上6:29 收件人: "ViveSoftware/ViveInputUtility-Unity"<ViveInputUtility-Unity@noreply.github.com>; 抄送: "王文锋"<1066395480@qq.com>;"Mention"<mention@noreply.github.com>; 主题: Re: [ViveSoftware/ViveInputUtility-Unity] Is the ViveInputUtility support VIVE Tracker without the HMD? (#168)

@wangwenfeng0 Sorry, I made a mistake. Currently, VIU can detect VIVE Trackers without HMD connected. By following the SteamVR tweak, you need to modify two default.vrsettings file and restart SteamVR. In VIU example scene, you can see the tracker is moving in the scene.

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub, or unsubscribe.