ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Updating from SteamVR CameraRig, who to replace SteamVR_Controlelr.Input((int)trackedObj.index) #18

Closed wirelessdreamer closed 6 years ago

wirelessdreamer commented 6 years ago

Great job on this project, I've been migrating my controller binding over to it lately. Its working great.

I'm having trouble finding what I should update: SteamVR_Controlelr.Input((int)trackedObj.index) to, so I can read input from the device.

wirelessdreamer commented 6 years ago

https://github.com/ViveSoftware/ViveInputUtility-Unity/wiki/ViveRole