Closed valdeezzee closed 3 years ago
We've looked into the issue. It takes too long to update the define symbols. This will be optimized in the next release.
Thanks for reporting!
VRModuleManagerEditor.zip
VRModuleManagerEditor.cs
This patch should fixes the issue, let us know if it works, thanks.
I added it and it gave me this error: 'VIUSettingsEditor' does not contain a definition for 'VIUPackageName' The error happen in VRModuleManagerEditor.cs on line 325.
Hi. We have the same problem. It was the editor's scripts. We are deleted a lot of them and fix this trouble. But we have another - we are removing a lot of editor's scripts))
@NagaChiang link to the removed files
Oops, my bad. I created new hotfix branch, plz refer to the new link, thanks. fixed file link fixed file raw
BTW, new version is coming soon, this fixes also included.
Fixed in v1.12.0
I am running Unity 2019.4.2. I have steamvr and Vive Input Utility installed. When I play a scene, the editor freezes for about 10 seconds before I can do anything. The whole editor freezes and I can't click on any other windows in the editor. I've tried running an empty scene and I get the same results. I have also tried running this same scenario as above in 2018.3.9 and no luck. If I removed ViveInput, everything works as expected and there is no lag.
The same issue happens in a build but the lag is only a few seconds.