ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Joystick values always zero on Quest when running thorugh Oculus Link on OpenVR #214

Closed Pjchardt closed 3 years ago

Pjchardt commented 3 years ago

ViveInput.GetAxis(HandRole.rightHand, ControllerAxis.JoystickX) works as expected on Index and Rift. However, on Quest running on SteamVR through Oculus Link the values are always 0.

Pjchardt commented 3 years ago

I looked into a work around solution by checking the deviceModel, but that is returning unknown for Quest controllers.

chengnay commented 3 years ago

Please refer to the thread in VIVE Forum for the fix or wait for next VIU release.