ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Fix for Oculus Quest Controllers #220

Closed unoctium1 closed 2 years ago

unoctium1 commented 3 years ago

Model previously didn't show up if build target was standalone or Oculus Avatars asmdef wasn't part of the project. Now, RenderModelCreator in OculusVRModule.cs falls back to the default instead of using VIUOculusVRRenderModel.cs, which only seems to provide avatar functionality. Fix for #219