Open Pjchardt opened 1 year ago
Hi @Pjchardt, Could you provide a sample project which has the same symptom for further investigation? Did you import Oculus Integration SDK?
Hi @chengnay. I managed to resolve the error...unfortunately I don't know what I did, or how to replicate the steps, to help you resolve the underlying issue. I suspect my project got into a bad state while I was updating the various packages I mentioned in my original post (I did import the Oculus SDK).
I get the below error each time I run in editor with Quest hooked up through Oculus Link. Hands do not track. This is not an issue when I build to Quest.
I recently upgraded a number of packages on this project as it was fairly out of date. Below are package versions. I am running in editor switched to Android platform
Unity 2021.3.16 VIU 1.17.0 XR Plugin 4.2.1 Oculus XR 3.2.3 OpenXR 1.5.3