ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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How to use simulator? #30

Closed Hitomilras closed 5 years ago

Hitomilras commented 6 years ago

I think that this asset is a little bit outdocumented... Really.. You added simulator, but how to use it? Any examples? Nothing :(

help please...

lawwong commented 6 years ago

The controlling key mapping is at the last section of the release note, its not in the document yet, sorry about that.

Basically you use ASDW to move around HMD or devices, and move your mouse to change their orientation. But you can only control one device at a time. To switch controlling device, press keyboard number keys [0~9] to do so.

Will write more if you need further help :)

wirelessdreamer commented 6 years ago

How do you disable the simulator, when I'm running builds and steamvr isn't active, its starting the game up with the simulator active, which is undesirable.

lawwong commented 6 years ago

@wirelessdreamer You have to disable it in settings window. VIUSettings

lawwong commented 6 years ago

f976f9d08499a340ddbba3f4b3d72fc704775975 This commit fix a possible bug that causes project doesn't save the setting changes. You may have to edit VIUSettings.asset manually or update to v1.8.0.4 before we release v1.8.1 asap.

wirelessdreamer commented 6 years ago

Thanks.

lawwong commented 5 years ago

https://github.com/ViveSoftware/ViveInputUtility-Unity/wiki/Simulator