ViveSoftware / ViveInputUtility-Unity

A toolkit that helps developing/prototyping VR apps.
http://u3d.as/uF7
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Daydream Controller Support #56

Closed reneWoVR closed 5 years ago

reneWoVR commented 5 years ago

Hello together,

I tried to build a version for the mirage on the daydream platform with the VIU SDK. The HMD is working as expected but the controller is not tracking.

Maybe i missed something or is this a knowing bug?

I am thankful for any help.

chengnay commented 5 years ago

Can you share which version you are using for VIU SDK and Google VR SDK?

reneWoVR commented 5 years ago

Hey, yes sure, sorry I missed it in my previous post.

For both i used the latest version, for VIU its 1.9.0 and for the GoogleVR its 1.170.0. I made a fresh installation for both sdks, unfortunately the controller is still not working. But the recentering and the home button from the controller IS working, only the transformation isn't mapping at runtime.

best greetings

chengnay commented 5 years ago

It seems GoogleVR SDK change the method of getting the controller position. We will fix it ASAP. Thanks for reporting this issue.

reneWoVR commented 5 years ago

Thank you for your effort

lawwong commented 5 years ago

We've pushed the modification. Please help try if it works for you, thanks. You can either download from latest commit or import from this patch package ViveInputUtility_v1.9.0.1patch.unitypackage.zip

reneWoVR commented 5 years ago

Yes it is working for me. Controller behavior is as expected. Thanks for fast fixing this issue.

Threat can be closed, have a nice day and thank you again!