Open kesakat opened 9 months ago
nothing we can really do here, the GUI is rendered as an entity in the world, so it will be affected
hm, thought you meant core shaders for a bit, those could be sidestepped maybe. but nothing that can be done about post shaders, those run on the final image, can't exclude the gui from that
The vanilla shaders (These specifically) affect the vivecraft gui, this is interesting to look at but this causes inventory screens to be immensely hard to read with some shaders being used. if there could be a toggle on if these shaders affected ui elements, that would be greatly appreciated
inventory while in vr
inventory while out of vr