Open Vlek opened 10 months ago
It appears to be identical to the normal bone armor, it just has a new class name?
They do not have any special properties. Not sure what makes them magical.
If you look at the bottom of the BoneArmor.cs file, it looks like they created a new class just to add different bone types?
This is very clearly the wrong way to go. The better option is to add a material type.
It appears to be identical to the normal bone armor, it just has a new class name?
They do not have any special properties. Not sure what makes them magical.