Right now we are having to hard code in the crafting gump the items, resources, and exact placement of everything that can be crafted.
Instead, I believe this information should be given in the class header decorator like it is for ICuttable and other things.
This would make it so that we can add/remove items easily without having to hard code in another file. It will be more self-contained in the item's file without having to worry about side effects.
Right now we are having to hard code in the crafting gump the items, resources, and exact placement of everything that can be crafted.
Instead, I believe this information should be given in the class header decorator like it is for ICuttable and other things.
This would make it so that we can add/remove items easily without having to hard code in another file. It will be more self-contained in the item's file without having to worry about side effects.