Open Vlek opened 1 day ago
These should feel situationally helpful and not godlike at least until very high levels.
I think things like magical food that lasts longer would be more general use.
A magic key that unlocks one lock would be utility but situation only and breaks which means it is not completely nullifying a skill.
These should feel situationally helpful and not godlike at least until very high levels.
I think things like magical food that lasts longer would be more general use.
A magic key that unlocks one lock would be utility but situation only and breaks which means it is not completely nullifying a skill.