Open AlexW406 opened 7 months ago
Hello! It is very unlikely that QoL+ causes this kind of issues, as it does not do any form of mapping nor does it change any creature. But to be sure, you can try to do a clean install of the mod, as sometimes mods can get corrupted during installation, both server-side and client-side. In order to perform a clean install, you can close the game/the server, browse to the mod's folder (it should look like \Mods\83374\939228_5052743), delete the "QoLPlus" folder in it and finally restart the game/the server. I strongly suggest that you do the same for the other mods you are using, QoL+ might not be the cause of the issue.
There are no other mods on the server at the time.
Install QOL+, foliage and fluid interactions stop. Remove it, they come back. Unlikely or not, that is what happened.
I have not deleted any folders, but I did test installing / removing (simply by adding / removing the mod ID to the server command line) several times and the behavior was consistent.
After some testing, you were right, I managed to reproduce it in single player. It looks like the issue is there only when QoL+ is the first in the load order. The water interaction is disabled 100% of the time when QoL+ is first in the mod list, but it's active when any other mod is first and QoL+ comes after. As QoL+ does not require to be first in the mod list in order to provide its features, I suggest that you find another mod to place first while I dig deeper, figure out what is happening and fix it. There seems to be other issues that happen only when QoL+ is first in the list, so that's actually highlighting something bigger than just the foliage and water interactions being deactivated. Thanks for reporting the issue!
Installing QOL+ on my server has disabled the foliage and fluid interaction effects. For example, flying low over the water on an argy, you should see splashes when the wing tips hit the water. Or flying through trees, the trees should move. Both of these stop working when QOL+ is installed.