VoidXH / Cavern

Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
http://cavern.sbence.hu
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Non-calibrated gains #155

Closed VoidXH closed 6 months ago

VoidXH commented 7 months ago

When using advanced QuickEQ in non-calibrated mode, the gains are crazy and the targets are not used.

VoidXH commented 6 months ago

Fixed in 2f9960279a44efcba310a01a37fdace394d7627c.