VoidXH / Cavern

Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
http://cavern.sbence.hu
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Channel count is checked at the wrong time for Headphone Virtualizer #172

Closed VoidXH closed 1 month ago

VoidXH commented 1 month ago

When Cavern is set to a very high channel count (like Dome), it will break Cavernize when it's set to Headphone Virtualizer, because the channel count is checked before it's reset by the Virtualizer.

A workaround is setting Cavern Driver to a channel count that is <= 16.

VoidXH commented 1 month ago

Fixed in 7927cdae7d1992aabf90039490488664d6d1a846 and released.