When Cavern is set to a very high channel count (like Dome), it will break Cavernize when it's set to Headphone Virtualizer, because the channel count is checked before it's reset by the Virtualizer.
A workaround is setting Cavern Driver to a channel count that is <= 16.
When Cavern is set to a very high channel count (like Dome), it will break Cavernize when it's set to Headphone Virtualizer, because the channel count is checked before it's reset by the Virtualizer.
A workaround is setting Cavern Driver to a channel count that is <= 16.