Volumetrics-io / solgarden

A game build in MRjs
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Rotate the player model approprietly based on motion #25

Open lobau opened 2 months ago

lobau commented 2 months ago

face rightward when moving only face enemy when engaged in combat

lobau commented 2 months ago

Based on our conversation, here are the two approaches:

The simplest, acceptable approach is:

The more desirable, more sophisticated approach:

The second approach, while more complex, will make the game a bit nicer to play and allow for positioning strategies, like flanking or backstabbing damage

cc @christianv78 for viz