After significant bits and pieces of the Xbox plugin have been implemented, a user interface for at least Windows needs to be designed and produced. Qt seems to be the way to go since I anticipate running this program on Windows/Mac/Linux.
It goes without saying, this will act as a graphical alternative to the existing telnet command-line functionality, and will enable more rapid creation of cheats and memory exploring.
This issue will continue to be barebones until I've completed the important parts on the plugin side. If I find the time, I may post mockups of the interface window.
After significant bits and pieces of the Xbox plugin have been implemented, a user interface for at least Windows needs to be designed and produced. Qt seems to be the way to go since I anticipate running this program on Windows/Mac/Linux.
It goes without saying, this will act as a graphical alternative to the existing telnet command-line functionality, and will enable more rapid creation of cheats and memory exploring.
This issue will continue to be barebones until I've completed the important parts on the plugin side. If I find the time, I may post mockups of the interface window.