VoxelPlugin / VoxelPluginFreeLegacy

Voxel Plugin Legacy for Unreal Engine
https://voxelplugin.com
1.58k stars 298 forks source link

Add spawn restrictions to X and Y axes #397

Open Notion7 opened 3 years ago

Notion7 commented 3 years ago

Currently, the Placement - Height restrictions are a great way to add lots of control / variation to spawning without any extra noise / graph computations. It would be awesome if we could further leverage this to work across X and Y axes!

image

tbjbu2 commented 3 years ago

cant u just use the node graph for that

Notion7 commented 3 years ago

cant u just use the node graph for that

Yes, but that requires computing more in the graph. This method looks to be a quick check done outside of the graph. After all, it's just checking an axis. So it allows much more work and complexity to be added to the world without raising the perf cost of your graph