VoxelPlugin / VoxelPluginFreeLegacy

Voxel Plugin Legacy for Unreal Engine
https://voxelplugin.com
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Cubic and SurfaceNet render modes don't use proper material index on LOD1 and beyond #46

Open Phyronnaz opened 4 years ago

Phyronnaz commented 4 years ago

It appears that LOD1+ of Cubic voxels are only displaying a default material, while marching cubes is showing the correct ones on all LODs (see image1)! some higher lod voxels are getting the other index though (image2). issue appears with all material modes.

Phyronnaz: this is because cubic doesn't find the exact surface voxels on higher LOD So the displayed material is not exactly the one on the surface

image

image

Phyronnaz commented 4 years ago

Note: this should be fixed on surface nets

Silentium2318 commented 3 years ago

This is an issue I also have. :)