Open acs opened 3 years ago
https://www.khanacademy.org/computing/pixar/rendering/rendering1/v/overview-rendering this is just wonderful: «a pixel is a little window into the 3D world behind the screen» I love it.
To understand with detail rasterization (how 3D is implemented in GPUs): https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation
Render pipeline in Godot: https://godotengine.org/article/godot-3-renderer-design-explained
Understanding rasterization: https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation
This article contains great links: http://raytracey.blogspot.com/2008/08/voxel-ray-tracing-vs-polygon-ray.html
https://www.scratchapixel.com/ https://www.khanacademy.org/computing/pixar/rendering
PBR Bible:http://www.pbr-book.org/3ed-2018/contents.html