Voxelers / 3d

3D in Voxelers
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Computer Graphics learning paths #14

Open acs opened 3 years ago

acs commented 3 years ago

This article contains great links: http://raytracey.blogspot.com/2008/08/voxel-ray-tracing-vs-polygon-ray.html

https://www.scratchapixel.com/ https://www.khanacademy.org/computing/pixar/rendering

PBR Bible:http://www.pbr-book.org/3ed-2018/contents.html

acs commented 3 years ago

https://www.khanacademy.org/computing/pixar/rendering/rendering1/v/overview-rendering this is just wonderful: «a pixel is a little window into the 3D world behind the screen» I love it.

acs commented 3 years ago

To understand with detail rasterization (how 3D is implemented in GPUs): https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation

acs commented 3 years ago

Render pipeline in Godot: https://godotengine.org/article/godot-3-renderer-design-explained

acs commented 3 years ago

http://web.cse.ohio-state.edu/~shen.94/781/Site/Slides_files/pipeline.pdf Render pipeline

acs commented 3 years ago

Understanding rasterization: https://www.scratchapixel.com/lessons/3d-basic-rendering/rasterization-practical-implementation

Render inputs for rastering