Voxelers / 3d

3D in Voxelers
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Research SDFGI (Signed Distance Field Global Illumination) in Godot 4 under voxel vision #9

Open acs opened 4 years ago

acs commented 4 years ago

Talking with Zylann: «Eventually a recent breakthrough in Godot is going to be SDFGI, which is somewhat voxel-based (volumetric SDF)»

https://godotengine.org/article/godot-40-gets-sdf-based-real-time-global-illumination

acs commented 4 years ago

https://twitter.com/reduzio/status/1262021308335915009?lang=en

Getting rid of polygons, no more triangles ... interesting path!