Open acs opened 4 years ago
Talking with Zylann: «Eventually a recent breakthrough in Godot is going to be SDFGI, which is somewhat voxel-based (volumetric SDF)»
https://godotengine.org/article/godot-40-gets-sdf-based-real-time-global-illumination
https://twitter.com/reduzio/status/1262021308335915009?lang=en
Getting rid of polygons, no more triangles ... interesting path!
Talking with Zylann: «Eventually a recent breakthrough in Godot is going to be SDFGI, which is somewhat voxel-based (volumetric SDF)»
https://godotengine.org/article/godot-40-gets-sdf-based-real-time-global-illumination