Voxelers / mcthings

A Python framework for creating 3D scenes in Minecraft and Minetest
Apache License 2.0
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Implement a Ray Cast renderer for McThings #129

Open acs opened 3 years ago

acs commented 3 years ago

An approach is to start from the https://gist.github.com/rossant/6046463 one (the MC plane world is similar to the plane defined in this renderer). But probably, it is a bit too low level.

Other approach is to use Unity or Unreal and their raycasting renderers.