Closed acs closed 4 years ago
https://www.minecraft-schematics.com/schematic/6939/ https://www.minecraft-schematics.com/schematic/5340/ (movecraft plugin) https://www.minecraft-schematics.com/schematic/3457/ https://www.minecraft-schematics.com/schematic/3326/ (working doors) https://www.minecraft-schematics.com/schematic/3068/ (movecraft plugin, video about flights wars: https://www.youtube.com/watch?time_continue=39&v=ESbbW4-r4vc&feature=emb_logo) https://www.minecraft-schematics.com/schematic/2877/ (movecraft) https://www.minecraft-schematics.com/schematic/2134/
Quick shot with Tinkercad ... too big (let's try to do it as small as possible)
It is really tricky to work at block level precision in Tinkercad
This is why with Tinkercad you can not work at voxel level. You can play with big things in Minecraft, but it lacks the precission needed.
Much better working directly with boxes.
Ok, first iteration complete.
It could be improved a lot, but for a first try, it is enough.
If we create it:
For reuse this one is pretty close what we need:
https://sketchfab.com/3d-models/small-voxel-spaceship-019d66648b4f4b7e920b94593c971494