For this we will need a master shader which can handle transforms, rotations, color controls, ...
This will require sufficient knowledge of how shaders work and at my current knowledge ... probably not possible ... yet. I'll be going deeper in on this at a later stage though as there isn't a real need for it yet at this moment with the editor not yet fully working as of now.
For this we will need a master shader which can handle transforms, rotations, color controls, ... This will require sufficient knowledge of how shaders work and at my current knowledge ... probably not possible ... yet. I'll be going deeper in on this at a later stage though as there isn't a real need for it yet at this moment with the editor not yet fully working as of now.