Closed Arcitect-X closed 1 month ago
Hello, I believe this is fixed in d3ac259150dc3a8b6107ef6fffad58f3ab055eb1 by using https://github.com/neoforged/NeoForge/pull/464
However, I don't think this was backported to 1.20.1 so I don't think it can be fixed without adding some blockstate property
Ok great thanks
Hi, discovered a possible issue when using camo on elevator blocks. Playing TNP 7 (ver 1.14) on forge which is 1.20.1 mc ver) If you take a glow stone and put it as camouflage on the elevator, the elevator now glows, however traveling away from the elevator and coming back it now does not glow. also happens on chiseled glow stone or the verdant froglight. The elevator is in a chunkloaded chunk.