Open pythonlover02 opened 2 days ago
I am going to be off for 2 months in a few days, but I will try my best to add it before I am going.
I've added it, but the current way my application works makes it so I need to choose one element from the list of asset. Could you tell me what do you plan the asset section to look like continuing forward otherwise if it's not stable I will not be able to add your runner to ProtonPlus. I am saying that because the first two don't have async, but have testing so if you plan on changing that a lot I would need to make something special just for your runner and I won't have time before I am going.
I've added it, but the current way my application works makes it so I need to choose one element from the list of asset. Could you tell me what do you plan the asset section to look like continuing forward otherwise if it's not stable I will not be able to add your runner to ProtonPlus. I am saying that because the first two don't have async, but have testing so if you plan on changing that a lot I would need to make something special just for your runner and I won't have time before I am going.
Damn, that was really, really fast. As for what builds to display, show only the normal versions. The async versions could have issues with anticheat, so I don’t want them near someone who won’t read the documentation. The same goes for the testing builds, since being testing builds, they could even mess up some game prefixes. This said, thanks for your work and for accepting mine in your program :), also if you need anything more i am at the orders.
Okay so you don't want me to create a second entry for the async version?
Do you plan to keep the assets order like below or will that change?
Is your feature request related to a problem? Please describe. Nop
Describe the solution you'd like Adding Proton-Sarek or Proton-For-Old-Vulkan Builds: https://github.com/pythonlover02/Proton-Sarek/tree/Stable
Describe alternatives you've considered Manually downloading the Sarek builds
Additional context Sarek (Proton-For-Old-Vulkan) is a custom Proton build featuring DXVK 1.10.3 and DXVK 1.10.3 Async, tailored for users with GPUs supporting Vulkan 1.1+ (but not 1.3+) and non-Vulkan setups. It offers patched versions of Proton-GE for improved performance on old hardware, with little enhancements to WineD3D. Originally created for two friends with GT 710 GPUs, the goal is to allow users with older GPUs to run Proton-GE without needing to use older versions.
Im the creator and main maintainer of the repo, i come here because some people would really like those builds to be on ProtonPlus for a more easy access, anything that i need to know, or do i am at the orders. :)