Open W01fw00d opened 3 years ago
Refactor a Random module and set a flag to “disableLuck”, meaning that the output of Random will be strictly predictable.
Random
Random will include:
This flag will allow to strictly test combat an AI turn (at least meanwhile AI turn decisions are completely random instead of based on algorithms).
Also, it will be useful for manual debugging.
Refactor a
Random
module and set a flag to “disableLuck”, meaning that the output of Random will be strictly predictable.Random
will include:This flag will allow to strictly test combat an AI turn (at least meanwhile AI turn decisions are completely random instead of based on algorithms).
Also, it will be useful for manual debugging.