W01fw00d / barbarians

A little web-browser turn-based strategy game
GNU General Public License v3.0
5 stars 4 forks source link

Record audio clips narrating events in the game #60

Open W01fw00d opened 3 years ago

W01fw00d commented 3 years ago

"Two Roman soldiers died that day" "No, sorry, I was wrong, 3 Roman soldiers died that day. Tragic"

Consider using an auto-generated voice.

W01fw00d commented 3 years ago

We could use the random names for soldiers and towns for more epicness

W01fw00d commented 3 years ago

Narrate as the battle is read from a dairy.

We'll begin with a diary entry in each map, with date and weather.

W01fw00d commented 3 years ago

Get useful data or collect it while generating the dairy.

One roman dies: "We only lost one soldier that day."

Two roman die: "Oh, sorry, I think I was wrong before. Two soldiers lost their lives in that battle."

Also, we can refer to turns taken to beat the level, soldiers who killed most barbarians, thriving towns... etc

W01fw00d commented 3 years ago

Add epic narration when single mob kills/conquer multiple units.

"The great hero of that battle, Venus, single-handedly killed 3 foes. Some say that soldier is Ares incarnated."

W01fw00d commented 3 years ago

Add narration when selecting a soldier or town, giving some random info about that unit, like:

Roman -> "I looked into Venus eyes, I didn't see any fear or doubt"

Town -> "I went to check on Malta. That town has the best wine in the province"

Barbarian -> "Damn those barbarians... only know how to kill and steal"

Barbarian town -> "That town was a tumor with a bad prognosis"

W01fw00d commented 3 years ago

Consider removing barbarian names, as from users perspective of a roman general, they don't know the individual names of the barbarians.

W01fw00d commented 3 years ago

Depending on killer and/or victims strength, some narrations will be played