Open WAIT-gnjhf opened 3 months ago
local library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)() local Wait = library.subs.Wait -- Only returns if the GUI has not been terminated. For 'while Wait() do' loops
local PepsisWorld = library:CreateWindow({ Name = "Pepsi's World", Themeable = { Info = "Discord Server: VzYTJ7Y" } })
local GeneralTab = PepsisWorld:CreateTab({ Name = "General" }) local FarmingSection = GeneralTab:CreateSection({ Name = "Farming" }) FarmingSection:AddToggle({ Name = "EXP Grinder", Flag = "FarmingSection_EXPGrinder" }) FarmingSection:AddToggle({ Name = "Trick Spammer", Flag = "FarmingSection_TrickSpammer", Keybind = 1, Callback = print }) FarmingSection:AddSlider({ Name = "Trick Rate", Flag = "FarmingSection_TrickRate", Value = 0.15, Precise = 2, Min = 0, Max = 1 }) FarmingSection:AddToggle({ Name = "TP To Coins", Flag = "FarmingSection_TPCoins" }) FarmingSection:AddToggle({ Name = "Collect Coins", Flag = "FarmingSection_CollectCoins", Callback = print }) FarmingSection:AddSlider({ Name = "Coin Distance", Flag = "FarmingSection_CoinDistance", Value = 175, Min = 0, Max = 200, Format = function(Value) if Value == 0 then return "Collection Distance: Infinite" else return "Collection Distance: " .. tostring(Value) end end })
local BoardControlSection = GeneralTab:CreateSection({ Name = "Board Control" }) BoardControlSection:AddToggle({ Name = "Anti Trip/Ragdoll", Flag = "BoardControlSection_AntiTripRagdoll", Callback = print }) BoardControlSection:AddToggle({ Name = "No Wear & Tear", Flag = "BoardControlSection_NoWearTear" }) BoardControlSection:AddToggle({ Name = "No Trick Cooldown", Flag = "BoardControlSection_NoTrickCooldown", Callback = print }) BoardControlSection:AddToggle({ Name = "Extend Combo Timout", Flag = "BoardControlSection_ExtendComboTimeout" }) BoardControlSection:AddSlider({ Name = "Timeout Extension", Flag = "BoardControlSection_CoinDistance", Value = 3, Min = 0, Max = 20, Format = function(Value) if Value == 0 then return "Combo Timeout: Never" else return "Combo Timeout: " .. tostring(Value) .. "s" end end })
local MiscSection = GeneralTab:CreateSection({ Name = "Misc", Side = "Right" }) MiscSection:AddToggle({ Name = "Unlock Gamepasses", Flag = "MiscSection_UnlockGamepasses", Callback = print }) MiscSection:AddToggle({ Name = "Auto Compete", Flag = "MiscSection_AutoCompete", Callback = print }) MiscSection:AddButton({ Name = "Repair Board", Callback = function() print("Fixed") end }) MiscSection:AddKeybind({ Name = "Test Key", Callback = print }) MiscSection:AddToggle({ Name = "Test Toggle/Key", Keybind = { Mode = "Dynamic" -- Dynamic means to use the 'hold' method, if the user keeps the button pressed for longer than 0.65 seconds; else use toggle method }, Callback = print })
local FunSection = GeneralTab:CreateSection({ Name = "Fun Cosmetics" }) FunSection:AddToggle({ Name = "Ragdoll Assumes Flight", Flag = "FunSection_AssumesFlight" }) FunSection:AddToggle({ Name = "Ragdoll On Player Collision", Flag = "FunSection_RagdollOnPlayerCollision" }) FunSection:AddToggle({ Name = "Un-Ragdoll When Motionless", Flag = "FunSection_UnRagdollWhenMotionless" }) FunSection:AddToggle({ Name = "Extend Ragdoll Duration", Flag = "FunSection_ExtendRagdollDuration" }) FunSection:AddSlider({ Name = "Coin Distance", Flag = "FarmingSection_Coin Distance", Value = 4, Min = 0, Max = 60, Textbox = true, Format = function(Value) if Value == 0 then return "Ragdoll Extension: Indefinite" else return "Ragdoll Extension: " .. tostring(Value) .. "s" end end })
local library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)() local Wait = library.subs.Wait -- Only returns if the GUI has not been terminated. For 'while Wait() do' loops
local PepsisWorld = library:CreateWindow({ Name = "Pepsi's World", Themeable = { Info = "Discord Server: VzYTJ7Y" } })
local GeneralTab = PepsisWorld:CreateTab({ Name = "General" }) local FarmingSection = GeneralTab:CreateSection({ Name = "Farming" }) FarmingSection:AddToggle({ Name = "EXP Grinder", Flag = "FarmingSection_EXPGrinder" }) FarmingSection:AddToggle({ Name = "Trick Spammer", Flag = "FarmingSection_TrickSpammer", Keybind = 1, Callback = print }) FarmingSection:AddSlider({ Name = "Trick Rate", Flag = "FarmingSection_TrickRate", Value = 0.15, Precise = 2, Min = 0, Max = 1 }) FarmingSection:AddToggle({ Name = "TP To Coins", Flag = "FarmingSection_TPCoins" }) FarmingSection:AddToggle({ Name = "Collect Coins", Flag = "FarmingSection_CollectCoins", Callback = print }) FarmingSection:AddSlider({ Name = "Coin Distance", Flag = "FarmingSection_CoinDistance", Value = 175, Min = 0, Max = 200, Format = function(Value) if Value == 0 then return "Collection Distance: Infinite" else return "Collection Distance: " .. tostring(Value) end end })
local BoardControlSection = GeneralTab:CreateSection({ Name = "Board Control" }) BoardControlSection:AddToggle({ Name = "Anti Trip/Ragdoll", Flag = "BoardControlSection_AntiTripRagdoll", Callback = print }) BoardControlSection:AddToggle({ Name = "No Wear & Tear", Flag = "BoardControlSection_NoWearTear" }) BoardControlSection:AddToggle({ Name = "No Trick Cooldown", Flag = "BoardControlSection_NoTrickCooldown", Callback = print }) BoardControlSection:AddToggle({ Name = "Extend Combo Timout", Flag = "BoardControlSection_ExtendComboTimeout" }) BoardControlSection:AddSlider({ Name = "Timeout Extension", Flag = "BoardControlSection_CoinDistance", Value = 3, Min = 0, Max = 20, Format = function(Value) if Value == 0 then return "Combo Timeout: Never" else return "Combo Timeout: " .. tostring(Value) .. "s" end end })
local MiscSection = GeneralTab:CreateSection({ Name = "Misc", Side = "Right" }) MiscSection:AddToggle({ Name = "Unlock Gamepasses", Flag = "MiscSection_UnlockGamepasses", Callback = print }) MiscSection:AddToggle({ Name = "Auto Compete", Flag = "MiscSection_AutoCompete", Callback = print }) MiscSection:AddButton({ Name = "Repair Board", Callback = function() print("Fixed") end }) MiscSection:AddKeybind({ Name = "Test Key", Callback = print }) MiscSection:AddToggle({ Name = "Test Toggle/Key", Keybind = { Mode = "Dynamic" -- Dynamic means to use the 'hold' method, if the user keeps the button pressed for longer than 0.65 seconds; else use toggle method }, Callback = print })
local FunSection = GeneralTab:CreateSection({ Name = "Fun Cosmetics" }) FunSection:AddToggle({ Name = "Ragdoll Assumes Flight", Flag = "FunSection_AssumesFlight" }) FunSection:AddToggle({ Name = "Ragdoll On Player Collision", Flag = "FunSection_RagdollOnPlayerCollision" }) FunSection:AddToggle({ Name = "Un-Ragdoll When Motionless", Flag = "FunSection_UnRagdollWhenMotionless" }) FunSection:AddToggle({ Name = "Extend Ragdoll Duration", Flag = "FunSection_ExtendRagdollDuration" }) FunSection:AddSlider({ Name = "Coin Distance", Flag = "FarmingSection_Coin Distance", Value = 4, Min = 0, Max = 60, Textbox = true, Format = function(Value) if Value == 0 then return "Ragdoll Extension: Indefinite" else return "Ragdoll Extension: " .. tostring(Value) .. "s" end end })
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