WAReborn / WorldsAdriftReborn

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Implement handlers for SpatialOS callbacks #14

Open sp00ktober opened 1 year ago

sp00ktober commented 1 year ago

The game registers a bunch of callbacks that can be used to instruct the game to do things. So far i know that the game requests an OpList containing those instructions. It then sends back an OpList and calls Dispatcher::Process() from where callbacks can be used.

sp00ktober commented 1 year ago

So far we handle:

But there are these left to handle: