WAReborn / WorldsAdriftReborn

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Player position is off #26

Closed sp00ktober closed 1 year ago

sp00ktober commented 2 years ago

When the player spawns his position seems to be random and way off. Islands normally spawn at 0,0,0 and as far as i know the game treats them as the origin point. The closest island is always set to this and the rest moves around it to avoid floating point issues when position values get to big.

Current workaround is to set the player position to 0,100,0 using UnityExplorer after he spawned (press the pause button to stop him from moving temporary) to let him fall onto the spawned island.

sp00ktober commented 1 year ago

fixed by b19199ecbd9d01ee40df355a40681000573e3aee the player now spawns directly on the first island we spawn.