Added:
Load and Save data to data.Json file
This will allow for characters to be saved between each run
Character GUID generated and passed to client
Player Token Saved Allowing for more then one person to save characters
Started Social Screen handling and Data types
Added Return Bool to handlers and then prints wither or not we handled said request
Added SendData class to cut down on repetends
Changed some Data to public so it is serializable
Handled Reserve character slot for completeness and so if it is request the client does not error
Added DataManger so that data can be passed easier
Things that still needs to be worked on
Better token handling
Social Handling not complete and real no data is being passed
Social data saving
and a general clean up
Added: Load and Save data to data.Json file This will allow for characters to be saved between each run Character GUID generated and passed to client Player Token Saved Allowing for more then one person to save characters Started Social Screen handling and Data types Added Return Bool to handlers and then prints wither or not we handled said request Added SendData class to cut down on repetends Changed some Data to public so it is serializable Handled Reserve character slot for completeness and so if it is request the client does not error Added DataManger so that data can be passed easier
Things that still needs to be worked on Better token handling Social Handling not complete and real no data is being passed Social data saving and a general clean up