Closed scari08 closed 1 week ago
Yup, this is getting added among other things 😁
I made a little paint outline of it as the first view I thought about, actually
I just released v0.9.5 that adds support for the Influence subsystem to the NPC View 🥳
There's a subsytem in the game that supports a more granular way to track the disposition, weaknesses, resistances, etc of most important NPCs (these are more "social" stats, especially with skills support, than actual combat stats). Maybe in a new tab called "Influence", it would be cool to have the more specific stat block for the influence subsystem.