I have my trash moving towards my player but I cant seem to find a way to if my player hits the trash than than
trash.alive = false and it adds to the point system
Post any code you think might be relevant (one fenced block per file)
let trashArray = []
let beachGoerArray = []
//game loop
const gameLoop = () => {
ctx.clearRect(0, 0, 750, 300)
trashArray.forEach((trashitem) => {
ditectTrashHit()
trashitem.render()
trashitem.x += 3
})
function Trash (x, y, color, width, height) {
this.x = x
this.y = y
this.height = height
this.color = color
this.width = width
this.alive = true
this.render = function() {
ctx.fillStyle = this.color
ctx.fillRect(this.x, this.y, this.width, this.height)
}
}
const createTrash = () => {
let generateRandomY = Math.floor(Math.random() * ctx.height)
let garbage = new Trash(1, generateRandomY, 'red', 10, 20)
if (garbage.y <=0) {
garbage.y = 0
}
if (garbage.y + garbage.height >= ctx.height) {
garbage.y = ctx.height - garbage.height
}
trashArray.push(garbage)
console.log(trashArray)
}
const trashInterval = setInterval(createTrash, 3000)
const ditectTrashHit = () => {
for (let i = 0; i < trashArray.length; i++) {
if (galleria.x < trashArray[i].x + trashArray[i].width && galleria.y + galleria.height < trashArray[i].y + trashArray[i].height) {
trashArray[i].alive = false
trashPoints.innerText = `Trash:${trashArray.length}/40`
}
}
}
If you see an error message, post it here. If you don't, what unexpected behavior are you seeing?
no error messages
What is your best guess as to the source of the problem?
I'm not sure if i am targeting each of the trashes wrong?
What things have you already tried to solve the problem?
i have tried moving a few times around, and doing a for loop that
What's the problem you're trying to solve?
I have my trash moving towards my player but I cant seem to find a way to if my player hits the trash than than trash.alive = false and it adds to the point system
Post any code you think might be relevant (one fenced block per file)
If you see an error message, post it here. If you don't, what unexpected behavior are you seeing?
no error messages
What is your best guess as to the source of the problem?
I'm not sure if i am targeting each of the trashes wrong?
What things have you already tried to solve the problem?
i have tried moving a few times around, and doing a for loop that