Historical map and transcribed description can be browsed through if multiple exist
Button on the bottom goes to situation select screen
When selecting a situation, the preview and the buttons appear
One button loads the simulation scene (Battlefield)
One button loads the editor scene
Both buttons should use the loading screen described in #23
Reload button next to historic situation runs the genetic algorithm to generate the historic situation - a confirmation popup should be shown before doing this.
For our idea for the descriptions file (and the overall folder structure) see #11.
Loading the data
Menu interaction