WISE-Developers / Prometheus-EOL-Issues

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Prometheus: Cannot draw polygon fuel patch #12

Closed nealmcloughlin closed 2 years ago

nealmcloughlin commented 2 years ago

Polygon fuel patches can no longer be drawn on the map view of Prometheus version 2021.12.03. File imports work, but I can't manually draw a polygon.

RobBryce commented 2 years ago

I just tried to recreate this so I could begin to draft a plan here. I can create fuel patches without issue, and they modify the fire growth accordingly.

spydmobile commented 2 years ago

@RobBryce Can you confirm if this problem exists/does not in the reported version? The bug, you are chasing was reported in 12.03 Does it exist in that version? @nealmcloughlin If not I am not sure what we do with this.

RobBryce commented 2 years ago

I believe this could be the case (error in the December version, not in the current version). If memory serves, @BadgerOnABike had to quickly test the December build that was ultimately published, even though that wasn't the original intent of that build. I also believe that Liz confirmed this bug in one of our bi-weekly meetings. And we did do a fair bit of work from Jan - Apr. Also, for all we know (but I doubt it), other fixes to MFC, etc. could have addressed this issue too. I need to keep my compiler tools current (something else discussed in the past).

spydmobile commented 2 years ago

Ok, @RobBryce lets confirm the bug PRESENT in the 12.03 version and that it is NOT PRESENT in the current version. I am not a fan of mystery bugs appearing and disappearing without explanation, but if this is the case, I think we will close this as fixed in current version. Just let me know.

nealmcloughlin commented 2 years ago

This is really weird. I experienced this bug back in July will using version 2021.12.03. I just tried it again with the same version and the bug has mysteriously fixed itself. I know I'm not crazy because I needed to replace non-fuels where a fire I was modeling had started. The only way I could do so was by drawing an ignition polygon, exporting it, and then importing the polygon back in as a fuel patch. Here's what did change between then and now. At the time my REDapp install was working. Now my REDapp install will not open. Anyways, I'll close this as I can no longer replicate it either.

RobBryce commented 2 years ago

This is very unusual because the code that deals with the UI for polygon anything (ignitions, wx, fuel) are all more/less in sync with each other, so I have no idea why 2 wouldn't work but the 3rd way would.

BadgerOnABike commented 2 years ago

I also have no issues in 12.03. I should've tested it sooner, apologies on that.