WOTCStrategyOverhaul / CovertInfiltration

A mod that overhauls the Covert Actions system to bring back the Infiltration mechanic from Long War 2
MIT License
21 stars 8 forks source link

Supply evac ends if all enemies are dead #492

Closed Xymanek closed 4 years ago

Xymanek commented 4 years ago

https://youtu.be/h2jqQrbtxfE?t=2259

Using b2.5, so #488 fix is not present. The advent extract was working as individual concealment was broken earlier

Xymanek commented 4 years ago

In the video, the objective is "Neutralize all enemies", while 038f7a100fca27721d46c7e762b1575a859f3fbc (a3) fixed it to be "Extract all XCOM". More investigation needed

Xymanek commented 4 years ago

Wrong kismet is being loaded for MG for some reason. Other b2.5 players do not face that issue.

With clean configs:

https://cdn.discordapp.com/attachments/639765230569783320/699166811215757402/Launch.log https://cdn.discordapp.com/attachments/639765230569783320/699166876638380052/save_I_broke_it_-_Supply_raid_dont_load_this

Xymanek commented 4 years ago

Another case: https://discordapp.com/channels/578606792448409610/639765230569783320/708439708396683415

Xymanek commented 4 years ago

Figured it out

Problem: a mission mod is adding a mission to that family which is completely different Solution: put our supply evac into a new mission family

Reference: https://discordapp.com/channels/578606792448409610/656035944058847232/729959596122439742