Closed cannonfodder1 closed 4 years ago
Did you fix the mission fail screen?
Also, did you check what's going on with the VIPs' "culture"?
Did you fix the mission fail screen?
Fix what? I thought it was fine?
Also, did you check what's going on with the VIPs' "culture"?
I did some tests, the names matched the region. I feed the region state into the generate reward, so it should be working fine.
Fix what? I thought it was fine?
When I tried it, I got "mission failed, continue" screen, while it needs to be "unfailable mission failed, retry?"
I did some tests, the names matched the region
Ok then, must've been something weird on my end
Closes #534
Hidden within the kismet file, I used the new SeqAct I made to change the doors' hack defense from 60 to 10. With the standard soldier hack offense of 5, that means the chance to get the T1 hack reward is around 35%, which should incentivize freeing the prisoners first rather than clearing the site before heading to the cells. All other changes are visible in the github diffs.