Closed cannonfodder1 closed 4 years ago
The default VIP is determined by the arrObjectiveSpawnInfo array in XComMissionDefs.ini. It's set to scientist for most VIP missions.
But I thought you wanted to "make default VIP an operative instead of a scientist with a lab coat"?
But I thought you wanted to "make default VIP an operative instead of a scientist with a lab coat"?
Yeah I just didn't get around to changing that last time I worked on this PR, I didn't request a review because I'm not done yet
Please mark as draft when still working on a PR
Could we use OPTC patching instead of config minus/plus? To avoid issues like in the other case
Closes #553