Closed Xymanek closed 3 years ago
Current status:
Plot_WLD_Escape_01
is borked, rest of WLD worksPlot_WLD_Escape_03
has just a single bridge bottleneck, this might be too imbalanced/punishing compared to the other mapsObjectiveTags[1]="GatherSurvivors"
in addition to CovertEscape
TODO:
Closes #558 (in theory, since this is a less hacky approach)