WOTCStrategyOverhaul / CovertInfiltration

A mod that overhauls the Covert Actions system to bring back the Infiltration mechanic from Long War 2
MIT License
21 stars 8 forks source link

WOTC ResOps mission types appear too much #696

Closed Xymanek closed 3 years ago

Xymanek commented 3 years ago

The current weighting system, introduced in #631, tends to give them heavy preference since they are technically 3 different mission families - as much as the rest of the families for CDE A1 combined.

https://github.com/WOTCStrategyOverhaul/CovertInfiltration/blob/723a0e3d0cb5f10a5c42230e15e26eabb55a63cf/CovertInfiltration/Config/XComMissionSources.ini#L16-L18

https://github.com/WOTCStrategyOverhaul/CovertInfiltration/blob/723a0e3d0cb5f10a5c42230e15e26eabb55a63cf/CovertInfiltration/Config/XComMissionSources.ini#L8-L9

https://github.com/WOTCStrategyOverhaul/CovertInfiltration/blob/723a0e3d0cb5f10a5c42230e15e26eabb55a63cf/CovertInfiltration/Config/XComMissionSources.ini#L27

This leads to 3 issues:

Considering that in vanilla only like 3 of those could take place over the course of the entire campaign, IMO we should manually set their spawn bias down to 1 (min)

Xymanek commented 3 years ago

Note: might need to bump up the weight of the other 2 (e.g. now SabotageCC_CI is just as likely to spawn as the ResOps) but I don't want to make huge swings