Closed adnanmunawar closed 10 months ago
With this PR, users can set optional mouse control multipliers in the relevant camera description in the ADF files. These multipliers are camera-specific, and any specifier is optional. For example:
cameras: [camera1, camera2] camera1: namespace: cameras/ name: cam1 location: {x: 4.0, y: 0.0, z: 2.0} look at: {x: 0.0, y: 0.0, z: -0.5} up: {x: 0.0, y: 0.0, z: 1.0} clipping plane: {near: 0.1, far: 10.0} field view angle: 0.8 monitor: 0 mouse control multipliers: {pan: 1.0, rotate: 1.0, scroll: 1.0, arcball: 1.0} # <--- All Optional multipliers set camera2: namespace: cameras/ name: cam2 location: {x: 4.0, y: 0.0, z: 2.0} look at: {x: 0.0, y: 0.0, z: -0.5} up: {x: 0.0, y: 0.0, z: 1.0} clipping plane: {near: 0.1, far: 10.0} field view angle: 0.8 monitor: 0 mouse control multipliers: {pan: 1.0, arcball: 10.0} # <--- Some Optional multipliers set. Others assumed to be 1.0
With this PR, users can set optional mouse control multipliers in the relevant camera description in the ADF files. These multipliers are camera-specific, and any specifier is optional. For example: