Wabere / garglk

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Frotz reports bad window height value (post-bugfix) #57

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The bugfix in Frotz to report the height of the window works well, but it
has a bug. You can check the following (the file "height_test.z5") Check
with this: 

What steps will reproduce the problem?
1. Run the gamefile.
2. Maximize the terp window and press any key.
3. Restore the terp window and press any key.
4. If the initial height and final height are diferrents, is a Bug!

(Apparently, Frotz adds 1 to the value of height when the window size is
changed.)

Original issue reported on code.google.com by eliukb...@gmail.com on 18 Feb 2009 at 9:33

Attachments:

GoogleCodeExporter commented 8 years ago
I'll take a look at this one as well.  Thanks for reporting this via the issue 
tracker.

Original comment by bcressey@gmail.com on 6 Mar 2009 at 6:48

GoogleCodeExporter commented 8 years ago

Original comment by bcressey@gmail.com on 6 Mar 2009 at 6:50

GoogleCodeExporter commented 8 years ago

Original comment by bcressey@gmail.com on 6 Mar 2009 at 6:51

GoogleCodeExporter commented 8 years ago

Original comment by bcressey@gmail.com on 7 Apr 2009 at 9:27

GoogleCodeExporter commented 8 years ago
I couldn't reproduce this under Windows XP in the latest build, but I know I've 
seen
it before.  Possibly it just affects Vista?  Will continue to investigate.

Original comment by bcressey@gmail.com on 3 Jun 2009 at 7:33

GoogleCodeExporter commented 8 years ago
Can't reproduce on XP / Vista / Ubuntu 9.04.

Original comment by bcressey@gmail.com on 8 Jun 2009 at 5:44