Closed GoogleCodeExporter closed 8 years ago
Can you attach a sample game file that demonstrates the issue?
Original comment by bcressey@gmail.com
on 4 Mar 2010 at 11:29
Here's a sample game file (zipped):
http://dl.dropbox.com/u/947038/Basic%20Floorplan.gblorb.zip
The diagonal elements and some of the rougher elements are the main culprits.
Original comment by Ek.Temple@gmail.com
on 5 Mar 2010 at 12:44
The artifacts only appear when scaling an image with transparency by non-integer
multiples of the original.
Somehow, when synthesizing pixels, the alpha values are not being calculated or
applied correctly.
Original comment by bcressey@gmail.com
on 15 Mar 2010 at 5:33
Fixed in r334. Need to supply a build to Erik for testing.
Original comment by bcressey@gmail.com
on 22 Mar 2010 at 6:55
Original comment by bcressey@gmail.com
on 22 Mar 2010 at 9:33
Original issue reported on code.google.com by
Ek.Temple@gmail.com
on 3 Mar 2010 at 9:13