WagnerWagnerWagnerWagnerWagnerWagnerWag / COLE

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coleSprite should always begin at beginning of level #355

Closed WagnerWagnerWagnerWagnerWagnerWagnerWag closed 10 years ago

WagnerWagnerWagnerWagnerWagnerWagnerWag commented 10 years ago

I know the door nodes position coleSprite when he enters the scene through a door. But when the player opens a level through the Level Select screen, they start wherever coleSprite was last positioned in the editor. So let's just make sure coleSprite is always positioned at the beginning of a level in the trunk.

jaclark commented 10 years ago

should be currently fixed in all of these rooms, but I'll leave it unclosed just to remind us.

WagnerWagnerWagnerWagnerWagnerWagnerWag commented 10 years ago

since it's fixed and i think everyone gets the picture, also since it was kind of my goal to get us down to 50 bugs before i go to sleep, i'll close this for now