WagnerWagnerWagnerWagnerWagnerWagnerWag / COLE

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Lots of harsh camera-snapping in this area of Midship #361

Closed WagnerWagnerWagnerWagnerWagnerWagnerWag closed 10 years ago

WagnerWagnerWagnerWagnerWagnerWagnerWag commented 10 years ago

screen shot 2014-05-04 at 9 59 24 pm

Play around in this area. Jump around, trying reaching the top left corner or the top right corner. There's a lot of disorienting camera snaps as you do so! I'm not sure the camera zones are set up correctly? If they are, something has to change in CameraFollow.cs or CameraZone.cs.

WagnerWagnerWagnerWagnerWagnerWagnerWag commented 10 years ago

I think I've figured out what the issue is: If you exit a cameraZone before it's done zooming itself to its intended zoom level, it will suddenly snap itself to its intended zoom level, and then begin zooming back to normal size.

Ideally, the camera should never snap to anywhere. Lerping only!

jaclark commented 10 years ago

I've re-figured the position of the camera zones in this level and it helps this a lot. I think there's still some snapping issues, but i think it's more an issue with the camera zones now, and the camera zooms. Closing this one, and I put a new camera bug to replace it.