WagnerWagnerWagnerWagnerWagnerWagnerWag / COLE

We are using SVN for version control and this repo will be used for bug reporting.
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Main character sounds don't play consistently #401

Closed WagnerWagnerWagnerWagnerWagnerWagnerWag closed 10 years ago

WagnerWagnerWagnerWagnerWagnerWagnerWag commented 10 years ago

The player now has sound effects for jumping and starting a wall-run, but these sounds don't player every time you jump or start a wall-run. I suspect it is because there are so many sound effects (jump, wall-run, footSteps, shovel-clank, land from jump, etc.) vying to use the same AudioSource, which can only play one sound effect at a time, that the channel gets clogged and some sounds aren't played.